"Mancala, the National Game of Africa" by Stewart Culin is a detailed exploration of the African game Mancala, written from an early anthropological perspective. It looks into the game's rules, how it changes from place to place, and what it means to different cultures. Culin explains how the game is played, its history, and where it's found around the world, especially in Africa and the Middle East. He talks about different versions of the game, like La’b madjnuni and La’b hakimi, and how it's played with stones and boards that look different. Culin also points out how Mancala connects people and is a fun activity for everyone, appearing in cafes and being played by kids. The book makes the case that Mancala is an important piece of culture because it shows how people interact and share customs.

Mancala, the National Game of Africa
By Stewart Culin
Discover how a simple game of stones and boards reveals the social connections and shared history across African communities.
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2021-09-04
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Summary
About the AuthorRobert Stewart Culin was an American ethnographer and author interested in games, art and dress. Culin played a major role in the development of ethnography, first concentrating his efforts on studying the Asian-Americans workers in Philadelphia. His first published works were "The Practice of Medicine by the Chinese in America" and "China in America: A study in the social life of the Chinese in the eastern cities of the United States", both dated 1887. He believed that similarity in gaming demonstrated similarity and contact among cultures across the world.
Robert Stewart Culin was an American ethnographer and author interested in games, art and dress. Culin played a major role in the development of ethnography, first concentrating his efforts on studying the Asian-Americans workers in Philadelphia. His first published works were "The Practice of Medicine by the Chinese in America" and "China in America: A study in the social life of the Chinese in the eastern cities of the United States", both dated 1887. He believed that similarity in gaming demonstrated similarity and contact among cultures across the world.
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